Escape: The Curse of the Temple - Expansion 2: Quest
Escape: Quest includes two new expansion modules – Quest Chambers and Character abilities – for Escape: The Curse of the Temple that can be used individually or combined with any other modules for the base game.
Quest module: In addition to activating gems; players now need to complete special quests before they can leave the temple. At set-up the quest tiles are shuffled separately; and 1-3 of them are then shuffled (unseen) into the deck. This means you never know what challenges you will face.
Character module: Each player plays one of six different characters: Doc; Mechanic; Discoverer; Dark Priest; Muscleman; Mentalist. Each character comes with two unique abilities; and at the start of the game you pick one.
NOTE: This is NOT A STAND ALONE GAME and requires the Escape: The Curse of the Temple base game to play.
- from Publisher
AGES 8
1-6 PLAYERS
PLAYTIME 10 minutes
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Quest module: In addition to activating gems; players now need to complete special quests before they can leave the temple. At set-up the quest tiles are shuffled separately; and 1-3 of them are then shuffled (unseen) into the deck. This means you never know what challenges you will face.
Character module: Each player plays one of six different characters: Doc; Mechanic; Discoverer; Dark Priest; Muscleman; Mentalist. Each character comes with two unique abilities; and at the start of the game you pick one.
NOTE: This is NOT A STAND ALONE GAME and requires the Escape: The Curse of the Temple base game to play.
- from Publisher
AGES 8
1-6 PLAYERS
PLAYTIME 10 minutes
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