Epic Spell Wars: Melee at Murdershroom Marsh
Epic Spell Wars of the Battle Wizards: Melee at Murdershroom Marsh ratchets up the EPIC with several new innovations:
Cantrips! Add extra effects to your spell by discarding some extra cards. More zing for the spell-flinging!
Bad Trips! The colors; man. the colors. If your spell has lots of different glyphs; a Bad Trip card resolves twice!
Dual-Glyphed Deliveries! If you’ve ever had trouble matching your glyphs; relief is here!
Everlasting! Most of the Treasures in ESWIII don’t go away when you die. Collect 'em all
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Cantrips! Add extra effects to your spell by discarding some extra cards. More zing for the spell-flinging!
Bad Trips! The colors; man. the colors. If your spell has lots of different glyphs; a Bad Trip card resolves twice!
Dual-Glyphed Deliveries! If you’ve ever had trouble matching your glyphs; relief is here!
Everlasting! Most of the Treasures in ESWIII don’t go away when you die. Collect 'em all
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