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Card Merchant Takapuna has all your favourite TCGs, Board Games and More
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    Romantic Rendezvous [Marvel's Spider-Man]
    Cost: 1 R Discard a card, then draw two cards. "Face it, tiger. You just hit the jackpot!" —Mary Jane Watson
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    Scout the City [Marvel's Spider-Man]
    Cost: 1 G Choose one —• Look Around — Mill three cards. You may put a permanent card from among them into your hand. You gain 3 life. (To mill three cards, put the top three cards of your library into your graveyard.)• Bring Down — Destroy target creature with flying.
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    Risky Research [Marvel's Spider-Man]
    Cost: 2 B Surveil 2, then draw two cards. You lose 2 life. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Though others fear radiation, I alone am able to make it my servant
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    Shock [Marvel's Spider-Man]
    Cost: R Shock deals 2 damage to any target. If you're going to have a gimmick, embrace it.
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    Selfless Police Captain [Marvel's Spider-Man]
    Cost: 1 W This creature enters with a 1/ 1 counter on it.When this creature leaves the battlefield, put its 1/ 1 counters on target creature you control. "Peter always disappears when Spider-Man is around. How very odd." —Captain George Stacy
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    Scorpion, Seething Striker [Marvel's Spider-Man]
    Cost: 3 B DeathtouchAt the beginning of your end step, if a creature died this turn, target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a 1/ 1 counter on that creature.) The scorpion is the natural predator of the spider, and so Mac Gargan hunts.
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    Spectacular Tactics [Marvel's Spider-Man]
    Cost: 1 W Choose one —• Put a 1/ 1 counter on target creature you control. It gains hexproof until end of turn.• Destroy target creature with power 4 or greater. "Not bad, kid, but you've got a lot to learn." —Spider-Woman, Jessica Drew
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    Spider-Rex, Daring Dino [Marvel's Spider-Man]
    Cost: 4 G G Reach, trampleWard 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.) On Earth-66, Pter Ptarker learned that with GRRRR power comes GRRAHHHsibility.
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    Shocker, Unshakable [Marvel's Spider-Man]
    Cost: 4 R R During your turn, Shocker has first strike.Vibro-Shock Gauntlets — When Shocker enters, he deals 2 damage to target creature and 2 damage to that creature's controller. Mock him at your peril.
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    Venom's Hunger [Marvel's Spider-Man]
    Cost: 4 B This spell costs 2 less to cast if you control a Villain.Destroy target creature. You gain 2 life. Sinner takes all.
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    Spider-Byte, Web Warden [Marvel's Spider-Man]
    Cost: 2 U When Spider-Byte enters, return up to one target nonland permanent to its owner's hand. "What better place for a virtual spider than a worldwide web?" —Spider-Byte, Margo Kess
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    Spider-Bot [Marvel's Spider-Man]
    Cost: 2 ReachWhen this creature enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. "Parker was a fool to waste his time on patrol. I'll have my spider-bots do it for me." —Superior Spider-Man, Otto Octavius
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    Spider-Man, Brooklyn Visionary [Marvel's Spider-Man]
    Cost: 4 G Web-slinging 2 G (You may cast this spell for 2 G if you also return a tapped creature you control to its owner's hand.)When Spider-Man enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Nothing like a little crimefighting after class.
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    Spider-Man Noir [Marvel's Spider-Man]
    Cost: 4 B MenaceWhenever a creature you control attacks alone, put a 1/ 1 counter on it. Then surveil X, where X is the number of counters on it. (Look at the top X cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
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  • $2 +
    Spider-Man 2099 [Marvel's Spider-Man]
    Cost: U R From the Future — You can't cast Spider-Man 2099 during your first, second, or third turns of the game.Double strike, vigilanceAt the beginning of your end step, if you've played a land or cast a spell this turn from anywhere other than your hand, Spider-Man 2099 deals damage equal to his power to any target.
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    Whoosh! [Marvel's Spider-Man]
    Cost: 1 U Kicker 1 U (You may pay an additional 1 U as you cast this spell.)Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card. Sorry, I have no time for banter today.
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    Stegron the Dinosaur Man [Marvel's Spider-Man]
    Cost: 4 R Menace (This creature can't be blocked except by two or more creatures.)Dinosaur Formula — 1 R , Discard this card: Until end of turn, target creature you control gets 3/ 1 and becomes a Dinosaur in addition to its other types. It isss my intention to return the dinosaur to hisss rightful place as master of thisss earth.
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    Starling, Aerial Ally [Marvel's Spider-Man]
    Cost: 4 W FlyingWhen Starling enters, another target creature you control gains flying until end of turn. "Aaaah! Is this what it's like for people I swing around? I'm gonna throw up!" —Spider-Man, Miles Morales
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    Spider-Man, Web-Slinger [Marvel's Spider-Man]
    Cost: 2 W Web-slinging W (You may cast this spell for W if you also return a tapped creature you control to its owner's hand.) Nothing like a little crimefighting before class.
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    Venom, Evil Unleashed [Marvel's Spider-Man]
    Cost: 4 B Deathtouch2 B , Exile this card from your graveyard: Put two 1/ 1 counters on target creature. It gains deathtouch until end of turn. Activate only as a sorcery. We like seeing fear in our victim's eyes.
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    Taxi Driver [Marvel's Spider-Man]
    Cost: 1 R 1 , T : Target creature gains haste until end of turn. I got two speeds, buddy: fast and off duty.
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    Web Up [Marvel's Spider-Man]
    Cost: 2 W When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. Courtesy of your friendly neighborhood Spider-Man.
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  • $9 +
    Saw in Half (Borderless) [Marvel's Spider-Man: Eternal-Legal]
    Cost: 2 B Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their power is half that creature's power and their toughness is half that creature's toughness. Round up each time.
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  • $5 +
    Comeuppance (Borderless) [Marvel's Spider-Man: Eternal-Legal]
    Cost: 3 W Prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control. If damage from a creature source is prevented this way, Comeuppance deals that much damage to that creature. If damage from a noncreature source is prevented this way, Comeuppance deals that much damage to the source's controller.
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