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  • $1 +
    Kashtira Shangri-Ira [DABL-EN045] Super Rare
    Defense: 3000 2 Level 7 monsters During each Standby Phase: You can Special Summon 1 "Kashtira" monster from your Deck. You can only use the previous effect of "Kashtira Shangri-Ira" once per turn. Each time a card(s) your opponent owns and possesses is banished face-down (except during the Damage S...
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  • $1 +
    Cyberse Gadget [GEIM-EN037] Rare
    Defense: 300 When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your GY; Special Summon it in Defense Position, but its effects are negated. If this card is sent from the field to the GY: You can Special Summon 1 "Gadget Token" (Cyberse/LIGHT/Level 2/ATK 0/DEF 0). You can only use this effect of "Cyberse Gadget" once per turn.
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  • $2 +
    Salamangreat Sunlight Wolf [BLAR-EN089] Ultra Rare
    Attack: 1800 2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the ...
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  • $2 +
    Dragon Buster Destruction Sword [BLAR-EN079] Ultra Rare
    Defense: 300 You can target 1 "Buster Blader" you control; equip this monster from your hand or your side of the field to that target. While this card is equipped to a monster, your opponent cannot Special Summon monsters from the Extra Deck. While this card is equipped to a monster: You can Special...
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  • $14 +
    Madolche Anjelly [BLAR-EN073] Secret Rare
    Defense: 1000 You can Tribute this card; Special Summon 1 "Madolche" monster from your Deck, but shuffle it into the Deck during the End Phase of your next turn. You can only use this effect of "Madolche Anjelly" once per turn. If this card in your possession is destroyed by your opponent's card and sent to your GY: Shuffle this card into the Deck.
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  • $2 +
    Cosmic Blazar Dragon [LED6-EN029] Common
    Defense: 4000 1 Tuner Synchro Monster 2 or more non-Tuner Synchro Monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. You can banish this card until the End Phase to activate 1 of these Quick Effects; • When your opponent activates a card or effect: Negate the activati...
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  • $4.50 +
    Dragonmaid Downtime [MYFI-EN026] Super Rare
    Rarity: Super Rare You can target 1 "Dragonmaid" monster you control, then activate 1 of these effects; • Return it to the hand, and if you do, add 1 "Dragonmaid" card from your Deck to your hand, except "Dragonmaid Downtime". • Return it to the hand, and if you do, return 1 Spell/Trap your opponent controls to the hand. You can only use this effect of "Dragonmaid Downtime" once per turn.
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  • $4 +
    House Dragonmaid [MYFI-EN022] Secret Rare
    Defense: 2000 1 "Dragonmaid" monster 1 Dragon monster Once per turn, during the Standby Phase: You can target 1 other "Dragonmaid" monster you control; Special Summon 1 "Dragonmaid" monster from your hand or GY in Defense Position, whose Level is 1 higher or 1 lower than it. When another face-up Dra...
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  • $3.50 +
    Dragonmaid Tinkhec [MYFI-EN019] Super Rare
    Defense: 1700 Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of "Dragonmaid Tinkhec" once per turn. • (Quick Effect): You can discard this card, then target 1 "Dragonmaid" monster you control; it gains 2000 ATK until the end o...
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  • $3.50 +
    Dragonmaid Ernus [MYFI-EN015] Super Rare
    Defense: 1600 Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of "Dragonmaid Ernus" once per turn. • (Quick Effect): You can discard this card; Special Summon 1 Level 4 or lower "Dragonmaid" monster from your hand. • At the e...
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  • $11.50 +
    Dragonmaid Nudyarl [MYFI-EN017] Secret Rare
    Defense: 1600 Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of "Dragonmaid Nudyarl" once per turn. • You can discard this card, then target 1 monster in either GY; shuffle it into the Deck. • At the end of the Battle Phase:...
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  • $2 +
    Abominable Chamber of the Unchained [CHIM-EN070] Common
    Rarity: Common Special Summon 1 "Unchained" monster from your hand or GY. If this Set card is destroyed by card effect: You can Special Summon 1 "Unchained" monster from your Deck. You can only use each effect of "Abominable Chamber of the Unchained" once per turn.
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  • $1.50 +
    Escape of the Unchained [CHIM-EN069] Common
    Rarity: Common Target 1 "Unchained" monster you control and 1 card on the field; destroy both. If this Set card is destroyed by card effect: You can Special Summon 1 "Unchained" monster from your Deck. You can only use each effect of "Escape of the Unchained" once per turn.
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  • $3 +
    Gladiator Rejection [CHIM-EN058] Ultra Rare
    Rarity: Ultra Rare Your opponent cannot target "Gladiator Beast" monsters you control with card effects, except during the Battle Phase. If a "Gladiator Beast" monster(s) is Special Summoned from your Main Deck (except during the Damage Step): You can Special Summon 1 "Gladiator Beast" monster from ...
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  • $2 +
    Wailing of the Unchained Souls [CHIM-EN055] Ultra Rare
    Rarity: Ultra Rare If you Link Summon an "Unchained" Link Monster: You can target 1 card on the field; destroy it. If this Set card is destroyed by card effect: You can Special Summon 1 "Unchained" monster from your Deck. You can only use each effect of "Wailing of the Unchained Souls" once per turn.
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  • $5 +
    Test Panther [CHIM-EN046] Ultra Rare
    Attack: 800 2 monsters including a "Gladiator Beast" monster If this card is Link Summoned: You can add 1 "Gladiator Beast" card from your Deck to your hand. You can target 1 "Gladiator Beast" monster you control; shuffle that "Gladiator Beast" monster into the Deck, and if you do, Special Summon 1 ...
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  • $5 +
    Galaxy-Eyes Solflare Dragon [MP19-EN188] Prismatic Secret Rare
    Attack: 2000 2 LIGHT monsters, including a monster with 2000 or more ATK If this card is Link Summoned: You can target 1 "Photon" or "Galaxy" monster in your GY; add it to your hand. During your opponent's Main Phase (Quick Effect): You can discard 1 "Photon" card and 1 "Galaxy" card, OR discard 1 "...
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  • $4 +
    Orcust Crescendo [DANE-EN074] Super Rare
    Rarity: Super Rare When a Spell/Trap Card, or monster effect, is activated while you control an "Orcust" Link Monster: Negate the activation, and if you do, banish that card. You can banish this card from your GY; add to your hand 1 of your DARK Machine monsters that is banished or in your Deck. You...
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  • $3 +
    Hi-Speedroid Rubber Band Shooter [BLHR-EN050] Secret Rare
    Attack: 1000 2 WIND monsters During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 WIND monster, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can banish 1 WIND Synchro Monster from your Extra De...
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  • $3 +
    Magical Musketeer Max [BLHR-EN052] Ultra Rare
    Attack: 1000 1 Level 8 or lower "Magical Musket" monster If this card is Link Summoned: You can activate 1 of these effects; • Add "Magical Musket" Spells/Traps with different names from your Deck to your hand, up to the number of monsters your opponent controls. • Special Summon "Magical Musket...
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  • $2.50 +
    Mermail Abyssalacia [DANE-EN094] Ultra Rare
    Attack: 1600 2 Fish, Sea Serpent, and/or Aqua monsters Monsters this card points to gain 500 ATK/DEF. You can only use each of the following effects of "Mermail Abyssalacia" once per turn. • During your opponent's turn (Quick Effect): You can send 1 card from your hand to the GY; add 1 "Mermail" m...
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  • $8 +
    Amphibious Swarmship Amblowhale [DANE-EN050] Rare
    Attack: 2600 2 Effect Monsters Gains 200 ATK for each Link Monster in the GYs. You can only use each of the following effects of "Amphibious Swarmship Amblowhale" once per turn. • If this card is destroyed: You can target 1 Link-3 or lower monster in either GY; Special Summon it. • If a Link-3 o...
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  • $19 +
    Royal Oppression [LOD-091] Rare
    Defense: 0 Pay 800 Life Points to negate a Special Summon of a monster and the effect of a card that Special Summons a monster and destroy it. Both you and your opponent can use this effect as long as this card remains face-up on the field.
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  • $4.50 +
    Majesty with Eyes of Blue [LCKC-EN031] Secret Rare
    Rarity: Secret Rare Send 1 "Blue-Eyes" monster from your hand or Deck to the GY, then target 1 face-up monster on the field; it cannot attack while it is face-up on the field. You can only activate 1 "Majesty with Eyes of Blue" per turn.
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