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  • $0.50 +
    Righty Driver [SR10-EN019] Common
    Defense: 300 For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner. If this card is Normal Summoned: You can Special Summon 1 "Lefty Driver" from your hand, Deck, or GY. You can only use this effect of "Righty Driver" once per turn.
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  • $0.90 +
    Scrap Recycler [SR10-EN017] Common
    Defense: 1200 When this card is Normal or Special Summoned: You can send 1 Machine monster from your Deck to the GY. Once per turn: You can shuffle 2 Level 4 EARTH Machine monsters from your GY into the Deck; draw 1 card.
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  • $0.60 +
    Jizukiru, the Star Destroying Kaiju [SR10-EN014] Common
    Defense: 2600 You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster....
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  • $0.50 +
    Genex Ally Birdman [SR10-EN016] Common
    Defense: 400 You can return 1 face-up monster you control to the hand; Special Summon this card from your hand, but banish it when it leaves the field, also it gains 500 ATK if the returned monster was WIND on the field.
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  • $0.50 +
    Machina Armored Unit [SR10-EN025] Common
    Rarity: Common Once per turn, when a Machine monster is destroyed by battle and sent to your GY: You can Special Summon 1 Machine monster from your Deck that has the same Attribute and less ATK than that destroyed monster in the GY.
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  • $0.60 +
    Machina Defense Perimeter [SR10-EN024] Common
    Rarity: Common While you control a Level 7 or higher Machine monster, your opponent's monsters cannot target Level 6 or lower Machine monsters you control for attacks, also your opponent cannot target them with card effects. If a face-up Machine monster(s) you control is destroyed by battle or card ...
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  • $0.50 +
    Deskbot 003 [SR10-EN022] Common
    Defense: 500 When this card is Normal Summoned: You can Special Summon 1 "Deskbot" monster from your Deck, except "Deskbot 003". Once per turn, during either player's turn: You can target 1 "Deskbot" monster you control; it gains 500 ATK and DEF for each "Deskbot" card you currently control, until the end of this turn.
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  • $1.30 +
    Machina Redeployment [SR10-EN023] Super Rare
    Rarity: Super Rare Activate 1 of these effects. • Discard 1 card; add 2 "Machina" monsters with different names from each other from your Deck to your hand. • Discard 1 "Machina" card; add 2 "Machina" cards with different names from each other from your Deck to your hand, except "Machina Redeployment". You can only activate 1 "Machina Redeployment" per turn.
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  • $0.50 +
    Deskbot 001 [SR10-EN021] Common
    Defense: 500 This card gains 500 ATK and DEF for each Machine monster you control. If 2 or more Machine monsters are Special Summoned at the same time while this card is in your GY (except during the Damage Step): You can Special Summon this card.
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  • $0.50 +
    Lefty Driver [SR10-EN020] Common
    Defense: 100 If this card is Special Summoned: You can make this card become Level 3 until the end of this turn. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Righty Driver" from your Deck to your hand. You can only use this effect of "Lefty Driver" once per turn.
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  • $0.40 +
    Commander Covington [SR10-EN013] Common
    Defense: 600 You can send 1 face-up "Machina Soldier", "Machina Sniper", and "Machina Defender" you control to the GY; Special Summon 1 "Machina Force" from your hand or Deck.
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  • $0.40 +
    Machina Sniper [SR10-EN011] Common
    Defense: 800 "Machina" monsters cannot be attacked, except "Machina Sniper".
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  • $0.40 +
    Machina Defender [SR10-EN012] Common
    Defense: 1800 FLIP: Add 1 "Commander Covington" from your Deck to your hand.
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  • $0.40 +
    Machina Megaform [SR10-EN008] Common
    Defense: 1500 You can Tribute this card; Special Summon 1 "Machina" monster from your hand or Deck, except "Machina Megaform". If a face-up "Machina Fortress" you control is sent to your GY while this card is in your GY (except during the Damage Step): You can banish that "Machina Fortress" from the...
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  • $8.90 +
    Machina Force [SR10-EN007] Common
    Defense: 4100 Cannot be Normal Summoned/Set. Must be Special Summoned by "Commander Covington", and cannot be Special Summoned by other ways. You must pay 1000 LP to declare an attack with this card. You can send this card you control to the GY then target 1 "Machina Soldier", "Machina Sniper", and "Machina Defender" in your Graveyard; Special Summon those targets.
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  • $0.40 +
    Snow Plow Hustle Rustle [SR10-EN015] Common
    Defense: 3000 When your opponent's monster declares a direct attack, while you control a card(s) in your Spell & Trap Zone: You can Special Summon this card from your hand, then destroy as many cards in your Spell & Trap Zone as possible, and if you do, inflict 200 damage to your opponent for each destroyed card. You cannot Special Summon any monsters, except Machine monsters.
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  • $0.40 +
    Machina Cannon [SR10-EN009] Common
    Defense: 2200 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 or more Machine monsters from your hand to the GY. This card gains 800 ATK for each card sent to the GY for this Special Summon.
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  • $0.50 +
    Machina Peacekeeper [SR10-EN006] Common
    Defense: 400 When this card on the field is destroyed and sent to the Graveyard: You can add 1 Union monster from your Deck to your hand. Once per turn, you can either: Target 1 Machine-Type monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle ir card effect, destroy this card instead.
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  • $5 +
    Machina Gearframe [SR10-EN005] Common
    Defense: 0 When this card is Normal Summoned: You can add 1 "Machina" monster from your Deck to your hand, except "Machina Gearframe". Once per turn, you can either: Target 1 Machine-Type monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle ir card effect, destroy this card instead.
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  • $3 +
    Machina Fortress [SR10-EN004] Common
    Defense: 1600 You can discard Machine monster(s) whose total Levels equal 8 or more, then Special Summon this card (from your hand or GY). If this card is destroyed by battle and sent to the GY: Target 1 card your opponent controls; destroy that target. Before resolving an opponent's monster effect that targets this face-up card, look at your opponent's hand and discard 1 card from their hand.
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  • $0.50 +
    Machina Irradiator [SR10-EN003] Common
    Defense: 2400 You can discard 1 other "Machina" monster; Special Summon this card from your hand. You can target 1 Machine monster you control; Special Summon from your GY, 1 "Machina" monster with a different name and an equal or lower Level than that monster, and if you do, destroy that targeted monster. You can only use each effect of "Machina Irradiator" once per turn.
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  • $0.60 +
    Machina Air Raider [SR10-EN002] Super Rare
    Defense: 2600 You can discard 1 other "Machina" monster; Special Summon this card from your hand. During your opponent's turn (Quick Effect): You can target 1 Machine monster you control; Special Summon from your Deck, 1 "Machina" monster with a different name and an equal or lower Level than that m...
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  • $1.20 +
    Machina Citadel [SR10-EN001] Ultra Rare
    Defense: 2500 Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. (Quick Effect): You can target 1 Machine monster you control; destroy that Machine monster and all monsters your opponent controls with ATK less than or equal to it. If a face-up EARTH Machine monster(s) you cont...
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  • $0.90 +
    Solemn Strike [SR10-EN039] Common
    Rarity: Common When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.
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