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About this listing
Shoppo is an independent New Zealand shopping discovery platform. We do not sell products ourselves. Products on this page are sold by Tcg Collector on their own website. Clicking "Visit Store" takes you directly to the retailer.

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TCG NZ: Buy Yu-Gi-Oh, Pokemon & MTG cards (singles, boosters) + accessories! Fast NZ shipping
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  • $0.90 +
    Kuribandit [SDSH-EN021] Common
    Defense: 700 During the End Phase, if this card was Normal Summoned this turn: You can Tribute this card; excavate the top 5 cards of your Deck, you can add 1 excavated Spell/Trap to your hand, also send the remaining cards to the GY.
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  • $0.50 +
    Electromagnetic Turtle [SDSH-EN019] Common
    Defense: 1800 During your opponent's Battle Phase: You can banish this card from your GY; end the Battle Phase. You can only use this effect of "Electromagnetic Turtle" once per Duel.
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  • $1.30 +
    Allure of Darkness [SDSH-EN028] Common
    Rarity: Common Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.
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  • $10.60 +
    Super Polymerization [SDSH-EN026] Common
    Rarity: Common Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.
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  • $1.80 +
    Instant Fusion [SDSH-EN027] Common
    Rarity: Common Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.
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  • $0.50 +
    Nephe Shaddoll Fusion [SDSH-EN025] Common
    Rarity: Common Activate this card by declaring 1 Attribute. Equip only to a "Shaddoll" monster, and it becomes that Attribute. During your Main Phase: You can Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials...
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  • $0.90 +
    Felis, Lightsworn Archer [SDSH-EN018] Common
    Defense: 2000 Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If this card is sent from your Deck to the GY by a monster effect: Special Summon it. You can Tribute this card, then target 1 monster your opponent controls; destroy that target, then send the top 3 cards of you...
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  • $0.50 +
    Armageddon Knight [SDSH-EN017] Common
    Defense: 1200 When this card is Summoned: You can send 1 DARK monster from your Deck to the GY.
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  • $0.50 +
    Shaddoll Zefranaga [SDSH-EN010] Common
    Defense: 100 If this card is Pendulum Summoned or sent to the GY: You can target 1 card in either player's Pendulum Zone; return it to the hand. You must have a "Zefra" card in your Pendulum Zone to activate and to resolve this effect. You can only use this effect of "Shaddoll Zefranaga" once per tu...
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  • $0.50 +
    Performage Trick Clown [SDSH-EN016] Common
    Defense: 1200 If this card is sent to the GY: You can target 1 "Performage" monster in your GY; Special Summon it, but its ATK/DEF becomes 0, then you take 1000 damage. You can only use this effect of "Performage Trick Clown" once per turn.
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  • $2.50 +
    Lava Golem [SDSH-EN013] Common
    Defense: 2500 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's side of the field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phases: Take 1000 damage.
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  • $0.50 +
    Fairy Tail - Sleeper [SDSH-EN015] Common
    Defense: 1000 FLIP: You can Special Summon 1 monster from your hand. When your opponent activates a Normal Spell/Trap Card (Quick Effect): You can Tribute 1 other monster; the activated effect becomes "Change 1 face-up monster your opponent controls to face-down Defense Position". You can only use t...
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  • $0.50 +
    Shaddoll Falco [SDSH-EN004] Common
    Defense: 1400 FLIP: You can target 1 "Shaddoll" monster in your GY, except "Shaddoll Falco"; Special Summon it in face-down Defense Position. If this card is sent to the GY by a card effect: You can Special Summon it in face-down Defense Position. You can only use 1 "Shaddoll Falco" effect per turn...
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  • $0.60 +
    Dark Armed Dragon [SDSH-EN014] Common
    Defense: 1000 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your GY. You can banish 1 DARK monster from your GY, then target 1 card on the field; destroy that target.
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  • $0.90 +
    Shaddoll Hound [SDSH-EN009] Common
    Defense: 900 FLIP: You can target 1 "Shaddoll" card in your GY; add it to your hand. If this card is sent to the GY by a card effect: You can target 1 monster on the field; change its battle position. (Flip monsters' effects are not activated at this time, except "Shaddoll" monsters'.) You can only...
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  • $1.80 +
    Black Luster Soldier - Envoy of the Beginning [SDSH-EN012] Common
    Defense: 2500 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. •Target 1 monster on the field; banish that target face-up. This card cannot attack the turn this e...
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  • $0.90 +
    Shaddoll Zefracore [SDSH-EN011] Common
    Defense: 1950 If this card is Pendulum Summoned or sent to the GY: You can target 1 "Zefra" card in your Pendulum Zone, except "Shaddoll Zefracore"; Special Summon it. You can only use this effect of "Shaddoll Zefracore" once per turn.
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  • $1.30 +
    Shaddoll Beast [SDSH-EN008] Common
    Defense: 1700 FLIP: You can draw 2 cards, then discard 1 card. If this card is sent to the GY by a card effect: You can draw 1 card. You can only use 1 "Shaddoll Beast" effect per turn, and only once that turn.
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  • $0.90 +
    Shaddoll Squamata [SDSH-EN006] Common
    Defense: 1000 FLIP: You can target 1 monster on the field; destroy it. If this card is sent to the GY by a card effect: You can send 1 "Shaddoll" card from your Deck to the GY, except "Shaddoll Squamata". You can only use 1 "Shaddoll Squamata" effect per turn, and only once that turn.
    Visit Store 0 0
  • $0.90 +
    Shaddoll Hedgehog [SDSH-EN005] Common
    Defense: 200 FLIP: You can add 1 "Shaddoll" Spell/Trap from your Deck to your hand. If this card is sent to the GY by a card effect: You can add 1 "Shaddoll" monster from your Deck to your hand, except "Shaddoll Hedgehog". You can only use 1 "Shaddoll Hedgehog" effect per turn, and only once that tu...
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  • $0.80 +
    Naelshaddoll Ariel [SDSH-EN003] Super Rare
    Defense: 1800 FLIP: You can target 1 of your banished "Shaddoll" monsters; Special Summon it in face-up or face-down Defense Position. If this card is sent to the GY by a card effect: You can target up to 3 cards in the GY(s); banish them. You can only use 1 "Naelshaddoll Ariel" effect per turn, and...
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  • $0.60 +
    Reeshaddoll Wendi [SDSH-EN002] Super Rare
    Defense: 1000 FLIP: You can Special Summon 1 "Shaddoll" monster from your Deck in face-up or face-down Defense Position, except "Reeshaddoll Wendi". If this card is sent to the GY by a card effect: You can Special Summon 1 "Shaddoll" monster from your Deck in face-down Defense Position, except "Rees...
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  • $0.60 +
    Qadshaddoll Keios [SDSH-EN001] Super Rare
    Defense: 100 FLIP: You can Special Summon 1 "Shaddoll" monster from your hand in face-up or face-down Defense Position. If this card is sent to the GY by a card effect: You can send 1 "Shaddoll" monster from your hand to the GY, and if you do, for the rest of this turn, all monsters you control gain...
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  • $0.50 +
    Lost Wind [SDSH-EN037] Common
    Rarity: Common Target 1 face-up Special Summoned monster on the field; negate its effects, also its original ATK is halved. If a monster is Special Summoned from your opponent's Extra Deck, while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it le...
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