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About this listing
Shoppo is an independent New Zealand shopping discovery platform. We do not sell products ourselves. Products on this page are sold by Garphill Games on their own website. Clicking "Visit Store" takes you directly to the retailer.

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Garphill Games 78 views

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  • $6 +
    PP2: West Kingdom Trilogy Sets Promos
    Contains 9 Promo Cards for Architects, Paladins, and Viscounts:3 x Suzerain3 x King Dan3 x Principi
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  • $15 +
    Architects 2018 KS Promos
    Architects Promos:5 x Player Boards (Lothaire, Clovis, Bertha, Fara, Hugo)1 x Museum1 x Crane1 x Graveyard1 x Peddler1 x Enforcer1 x OverseerRaiders Promos:1 x Outsider: Swindler1 x Outsider: Trickster1 x Outsider: Squire
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  • $30 +
    Shelfie Stacker
    In , players compete to accumulate the most illustrious board game collection, by carefully filling their shelf with their most recent purchases.The game is played over the course of 7 rounds. Each round, groups of 3 dice are randomly rolled and placed into piles. These dice represent groups of boar...
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  • $75 +
    Storm Raiders (Deluxe Edition)
    The aim of Storm Raiders is to be the player with the most prestige at the game's end. Storm raiding is a perilous task, filled with many dangers - the most devastating being the mighty Rift Storm that encircles the many islands. Players will want to stay close to the storm, without being overcome b...
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  • $60 +
    Storm Raiders (Standard Edition)
    The aim of Storm Raiders is to be the player with the most prestige at the game's end. Storm raiding is a perilous task, filled with many dangers - the most devastating being the mighty Rift Storm that encircles the many islands. Players will want to stay close to the storm, without being overcome b...
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  • $15 +
    Storm Raiders: Deadly Decisions
    This mini-expansion features four great game-play additions, packed with tiles and tokens. Each mode is interchangeable, so you can add one at a time, or all three at once! Also included you’ll find 3 new vehicles
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  • $25 +
    Dreadful Dragons
    a trick taking game where each round has 2 tricks running at the same time. Over each round players will each play Cards faceup in front of them. Based on the Cards they choose to play, they may gain Gems at the end of the round, or during the round by collecting Crest Tiles. A full game of consists...
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  • $25 +
    The Great Sea Metal Coins
    Set of 50 metal coins for The Great Sea. These coins function as a deluxe upgrade for The Great Sea, replacing the punchboard coins that come with the game.
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  • $40 +
    The Great Sea Upgrade Tray
    The deluxe upgrade for The Great Sea enhances the usability of the ship upgrade market and the visibility of the temples on the main board. It can be stored inside the box.
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  • $12 +
    The Great Sea: Alternate Combat Cards
    This product is a promotional set of cards from the 2026 The Great Sea Kickstarter and can optionally be used with the game The Great Sea.
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  • $8 +
    Towers of Sifnos: Building Cards
    This product is a promotional set of cards from the 2026 Towers of Sifnos Kickstarter and can optionally be used with the game Towers of Sifnos.
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  • $3 +
    Shipwrights: Alternate Heroes
    A set of 3 alternative hero cards for Shipwrights Redux. First offered through the 2026 Dice Tower crowdfunding campaign.Svend: Gain 1 Card when reaching spaces 4, 8, and 12 of the Military, Trade, and Renown Tracks.Thyra: May always spend 3 Silver to gain 1 Worker.Frode: Spend 1 fewer basic resourc...
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  • $15 +
    Spirited: Africa Expansion
    Four new clans and wonders to add into Spirited: Berber, Kushite, Malian, and Nok.Contains 40 Clan Cards, 4 Allegiance Cards, 4 Wonders, 4 Clan Discs, and 4 Card Dividers
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  • $15 +
    Spirited: Scandinavian Expansion
    Four new clans and wonders to add into Spirited: Dane, Finn, Rus, and Swede.Contains 40 Clan Cards, 4 Allegiance Cards, 4 Wonders, 4 Clan Discs, and 4 Card Dividers
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  • $20 +
    Skute
    A game of lasts four rounds, referred to as "seasons", starting with Spring and ending in Winter. Each season, players start by bidding to gain various creatures to their hand and grotto. Next, they attempt to play out all cards from their hand before their opponents can in order to sink the best sk...
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  • $60 +
    The Great Sea
    The aim of is to be the first player to gain victory through conquest or commerce. Players must construct and mobilize their ships, fortify their trade routes, and research new technologies for land and sea. Key to their success will be controlling the various ancient temple sites across the map. Th...
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  • $60 +
    Towers of Sifnos
    Your goal in is to have the most victory points (VP) at game's end. Points are primarily gained by increasing your influence and successfully defending the mining operations of the island's three predominant minerals: gold, silver, and lead. Players track their influence over these minerals on their...
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  • $7 +
    Scholars: Starting Translators
    This product is a promotional card set which can optionally be used with the game Scholars of the South Tigris. It includes 11 Alternative Starting Translator Cards (54 x 86mm).
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  • $60 +
    Scholars of the South Tigris
    The aim of to be the player with the most victory points (VP) at the game’s end. Points are gained by translating scrolls, increasing knowledge in various areas of science and mathematics, influencing the 3 guilds, and by retiring translators after their years of faithful service. The game end is...
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  • $60 +
    Inventors of the South Tigris
    The aim of to be the player with the most Victory Points (VP) at the game’s end. Points are primarily gained by Inventing, Building, Testing, and Publishing Devices. Players can also score points by training their Craftspeople, developing their Workshops, Researching, and Influencing the 3 scienti...
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  • $60 +
    Wayfarers of the South Tigris
    The aim of to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, trade and...
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  • $35 +
    Wayfarers: Tides of Trade
    Tides of Trade gives players the means to upgrade their workers, recruit traders, and compete for influence over the new red guild. The expansion also includes a flurry of additional cards for each draw pile.
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  • $35 +
    Scholars: Body of Books
    Body of Books introduces a new black Medicine Research Track, black Dice, and the concept of publishing books. The expansion brings in more of a focus towards engine building and creating interesting combinations of retired translators and published works.
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  • $35 +
    Inventors: Era of Experts
    Era of Experts provides 12 unique playable characters to the game. Each character comes with its own special abilities, starting bonuses, and motivations.
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