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$3Flashfreeze [ELE092] (Tales of Aria) 1st Edition Rainbow FoilCost: 1 Ice and/or Lightning Fusion (As an additional cost to play Flashfreeze, you may reveal an Ice and/or Lightning card from your hand.) If Flashfreeze was fused with an Ice card, attacks you control this turn gain "When you attack with this, it gains dominate unless the defending hero pays 2 Re...Buy from Store 0 0
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$3Flicker Wisp [ELE065] (Tales of Aria) 1st Edition NormalCost: 0 Lightning Fusion (As an additional cost to play Flicker Wisp, you may reveal a Lightning card from your hand.) If Flicker Wisp was fused, until end of turn, action card effects you control that deal arcane damage, instead deal that much arcane damage plus 1. Deal 1 arcane damage to target hero. Go againBuy from Store 0 0
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$3Force of Nature [ELE066] (Tales of Aria) 1st Edition Rainbow FoilCost: 0 Briar Specialization (You may only have Force of Nature in your deck if your hero is Briar.) Earth Fusion (As an additional cost to play Force of Nature, you may reveal an Earth card from your hand.) Whenever an attack action card you control hits this turn, if its Power is greater than its ...Buy from Store 0 0
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$5.50Seek and Destroy [ELE215] (Tales of Aria) 1st Edition Rainbow FoilPower: 0 Your next arrow attack this turn gains 3 Power and "If this hits a hero, at the beginning of their next end phase, they discard all cards in their hand and destroy all cards in their arsenal." Go againBuy from Store 0 0
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$3Force of Nature [ELE066] (Tales of Aria) 1st Edition NormalCost: 0 Briar Specialization (You may only have Force of Nature in your deck if your hero is Briar.) Earth Fusion (As an additional cost to play Force of Nature, you may reveal an Earth card from your hand.) Whenever an attack action card you control hits this turn, if its Power is greater than its ...Buy from Store 0 0
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$3Frost Lock [ELE035] (Tales of Aria) 1st Edition Rainbow FoilPower: 3 (Arrows can only be played from arsenal and only if you control a bow.) Ice Fusion (As an additional cost to play Frost Lock, you may reveal an Ice card from your hand.) Cards and activated abilities cost opposing heroes an additional 1 Resource this turn. If Frost Lock was fused, it gains ...Buy from Store 0 0
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$3Frost Lock [ELE035] (Tales of Aria) 1st Edition NormalPower: 3 (Arrows can only be played from arsenal and only if you control a bow.) Ice Fusion (As an additional cost to play Frost Lock, you may reveal an Ice card from your hand.) Cards and activated abilities cost opposing heroes an additional 1 Resource this turn. If Frost Lock was fused, it gains ...Buy from Store 0 0
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$3Fulminate [ELE091] (Tales of Aria) 1st Edition Rainbow FoilCost: 2 Earth and/or Lightning Fusion (As an additional cost to play Fulminate, you may reveal an Earth and/or Lightning card from your hand.) If Fulminate was fused with an Earth card, attack action cards you control gain 3 Power this turn. If Fulminate was fused with a Lightning card, attack action cards you control gain go again this turn. Go againBuy from Store 0 0
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$3Fulminate [ELE091] (Tales of Aria) 1st Edition NormalCost: 2 Earth and/or Lightning Fusion (As an additional cost to play Fulminate, you may reveal an Earth and/or Lightning card from your hand.) If Fulminate was fused with an Earth card, attack action cards you control gain 3 Power this turn. If Fulminate was fused with a Lightning card, attack action cards you control gain go again this turn. Go againBuy from Store 0 0
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$2Honing Hood [ELE214] (Tales of Aria) 1st Edition Cold FoilClass: Ranger Instant - Destroy Honing Hood: Return all cards in your arsenal to your hand, then put a card from your hand face down into your arsenal.Buy from Store 0 0
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$3Ice Storm [ELE037] (Tales of Aria) 1st Edition Rainbow FoilCost: 0 Ice and Lightning Fusion (As an additional cost to play Ice Storm, you may reveal an Ice and a Lightning card from your hand.) Your next arrow attack this turn gains 3 Power. If Ice Storm was fused, your next arrow attack this turn gains "If this hits a hero, deal 1 damage to them" and "When...Buy from Store 0 0
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$3Ice Storm [ELE037] (Tales of Aria) 1st Edition NormalCost: 0 Ice and Lightning Fusion (As an additional cost to play Ice Storm, you may reveal an Ice and a Lightning card from your hand.) Your next arrow attack this turn gains 3 Power. If Ice Storm was fused, your next arrow attack this turn gains "If this hits a hero, deal 1 damage to them" and "When...Buy from Store 0 0
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$3Light it Up [ELE036] (Tales of Aria) 1st Edition Rainbow FoilPower: 4 Lexi Specialization (You may only have Light it Up in your deck if your hero is Lexi.) Lightning Fusion (As an additional cost to play Light it Up, you may reveal a Lightning card from your hand.) If Light it Up was fused, it gains "If this hits a hero, deal 1 damage to them for each equipm...Buy from Store 0 0
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$3Light it Up [ELE036] (Tales of Aria) 1st Edition NormalPower: 4 Lexi Specialization (You may only have Light it Up in your deck if your hero is Lexi.) Lightning Fusion (As an additional cost to play Light it Up, you may reveal a Lightning card from your hand.) If Light it Up was fused, it gains "If this hits a hero, deal 1 damage to them for each equipm...Buy from Store 0 0
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$3Mark of Lightning [ELE174] (Tales of Aria) 1st Edition Cold FoilPower: 0 Whenever a Lightning or Elemental attack you control is defended by a card from hand, you may destroy Mark of Lightning. If you do, the attack deals 1 damage to the defending hero.Buy from Store 0 0
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$13Oaken Old [ELE005] (Tales of Aria) 1st Edition NormalPower: 7 Earth and Ice Fusion (As an additional cost to play Oaken Old, you may reveal an Earth and an Ice card from your hand.) If Oaken Old was fused, it gains 2 Power , dominate, and "If this hits a hero, they put 2 random cards from their hand on the bottom of their deck in any order."Buy from Store 0 0
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$18.50Plume of Evergrowth [ELE116] (Tales of Aria) 1st Edition Cold FoilClass: Earth Instant - 3 Resource , destroy Plume of Evergrowth: Return target Earth action card or Earth instant card from your graveyard to your hand.Buy from Store 0 0
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$25.50Pulse of Candlehold [ELE113] (Tales of Aria) 1st Edition Cold FoilCost: 0 Legendary (You may only have 1 Pulse of Candlehold in your deck.) Put up to 2 target Earth, Lightning and/or Elemental action cards from your graveyard on top of your deck. Banish Pulse of Candlehold. Go againBuy from Store 0 0
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$3Pulse of Candlehold [ELE113] (Tales of Aria) 1st Edition NormalCost: 0 Legendary (You may only have 1 Pulse of Candlehold in your deck.) Put up to 2 target Earth, Lightning and/or Elemental action cards from your graveyard on top of your deck. Banish Pulse of Candlehold. Go againBuy from Store 0 0
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$15Pulse of Isenloft [ELE114] (Tales of Aria) 1st Edition NormalCost: 2 Legendary (You may only have 1 Pulse of Isenloft in your deck.) Earth, Ice, and Elemental action cards have 1 Defense while defending this turn.Buy from Store 0 0
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$6Ragamuffin's Hat [ELE233] (Tales of Aria) 1st Edition Cold FoilClass: Generic Instant - Destroy Ragamuffin's Hat: Draw a card then put a card from your hand on the top or bottom of your deck. Activate this ability only if you have 1 card in hand.Buy from Store 0 0
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$6Seek and Destroy [ELE215] (Tales of Aria) 1st Edition NormalPower: 0 Your next arrow attack this turn gains 3 Power and "If this hits a hero, at the beginning of their next end phase, they discard all cards in their hand and destroy all cards in their arsenal." Go againBuy from Store 0 0
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$1.50Rotten Old Buckler [ELE204] (Tales of Aria) 1st Edition Cold FoilClass: Guardian Blade Break (If you defend with Rotten Old Buckler, destroy it when the combat chain closes.Buy from Store 0 0
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$1.50Runaways [ELE236] (Tales of Aria) 1st Edition Cold FoilClass: Generic Instant - Destroy Runaways: Prevent the next 1 damage that would be dealt to your hero this turn. Activate this ability only if your hero has been dealt damage this turn.Buy from Store 0 0
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